Avatar-based Event Platforms

Avatar-based event platforms offer immersive virtual experiences where participants are represented by avatars in a digital environment. They are implemented in a 3D environment for desktop, mobile or Virtual Reality, or for all of them.

Avatar-based Platforms List

6Connex

6Connex provides a hybrid event platform with features designed to engage both virtual and in-person attendees. It offers live streaming, virtual booths, networking lounges, and interactive sessions.

6Connex events

VirBELA

VirBELA is an avatar-based platform that offers virtual spaces for conferences, meetings, and events. It provides customizable avatars, interactive environments, and features like virtual auditoriums, exhibition halls, and networking spaces.

VirBELA events

ENGAGE

ENGAGE is an avatar-based platform that allows for immersive virtual events and training. It offers customizable avatars, virtual environments, multiuser interactions, and features like live presentations, networking, and content sharing.

ENGAGE

rooomEvents

rooomEvents is an all-in-one event platform for all kinds of virtual or hybrid events with a comprehensive and intuitive administration, allowing for avatar-based events.

rooomEvents

Virtual Days

With the help of photographs and video, Virtual Days creates a digital twin of your venue and people. They also extend their virtual event solutions for organizations in a wide variety of ways; These include recruitment, employer branding, internal HR processes, onboarding, internal career mobility, open days, training days, global fairs, and virtual office spaces.

Virtual Days

Virtway

Virtway is a 3D platform that enables avatar-based events like trade shows or training.

Virtway

Slidefair

Slidefair is an avatar-based, highly detailed, virtual event platform where participants navigate, present, interact and network just as they would at real events, through their computer’s web browser.

Slidefair

Inverse

Inverse is a 3D platform that enables avatar-based events hosted on virtual worlds.

Inverse
Avatar-based Event Platforms

Use Cases of Avatar-Based Event Platforms

  • Virtual Conferences and Expos: Creating immersive experiences where attendees can navigate and interact in a virtual environment using avatars.

  • Social Gatherings and Networking: Facilitating online events, parties, or social gatherings where participants can engage and interact as avatars.

  • Education and Training: Offering virtual classrooms, workshops, or training sessions where participants can learn and interact using avatars.

  • Product Showcases and Demos: Showcasing products or prototypes in a virtual environment, allowing attendees to explore and interact as avatars.

  • Entertainment and Gaming Events: Hosting concerts, live performances, or gaming events where participants attend and interact through avatars.

Features of Avatar-Based Event Platforms

  1. Avatar Customization: Allows users to create and customize their avatars, choosing appearance, clothing, accessories, etc.

  2. Virtual Environment Interaction: Enables movement, interaction with objects, and exploration of the virtual environment using avatars.

  3. Real-time Communication: Supports live chat, voice communication, or gestures among participants' avatars in the virtual space.

  4. Presentations and Stage Area: Provides a virtual stage or presentation area for speakers or hosts to address the audience of avatars.

  5. Networking Spaces: Offers dedicated areas for networking, discussions, or smaller group interactions within the virtual environment.

  6. Interactive Activities: Includes games, activities, or interactive elements within the virtual environment to engage attendees.

  7. Virtual Merchandise and Branding: Allows exhibitors or sponsors to showcase products, services, or branding within the virtual space.

  8. Analytics and Insights: Provides data on avatar interactions, attendance, and engagement metrics for event organizers.

  9. Event Management Tools: Admin features for event setup, scheduling, attendee management, and moderation within the virtual environment.

  10. Compatibility and Accessibility: Ensures compatibility across devices and accessibility features for a wide range of users.

  11. Security and Privacy Controls: Implements measures to ensure the security and privacy of participants' avatars and interactions.

Main Differences Between Avatar-based Event Platforms

  1. Virtual Environments: Avatar-based event platforms create virtual spaces where participants navigate using customizable avatars. The design and style of these environments can differ, ranging from realistic replicas of physical venues to imaginative and themed spaces.

  2. Networking and Interaction: Networking features can vary, with some platforms offering proximity-based interactions between avatars. Some platforms may support features like private conversations, group discussions, and the ability to initiate interactions through gestures or actions.

  3. Customization Options: The degree of customization for avatars and virtual spaces can differ. Some platforms provide extensive options for users to personalize their avatars, backgrounds, and overall virtual presence, while others may have more limited customization features.

  4. 3D Audio and Visuals: The quality of audio and visual elements can vary. Some platforms offer high-quality 3D graphics, realistic animations, and spatial audio to enhance the immersive experience, while others may have simpler visuals and standard audio features.

  5. Device Compatibility: The platforms may have different requirements in terms of device compatibility. Some avatar-based event platforms may be accessible through various devices, including desktop computers, VR headsets, and mobile devices, while others may have more specific hardware requirements.